Lothlorien

Final render front view

Final render front view

Concept art (painted in Photoshop)

Concept art (painted in Photoshop)

Sketches of house for modeling reference

Sketches of house for modeling reference

Final render 3/4 view

Final render 3/4 view

Final render back 3/4 view

Final render back 3/4 view

House details (front)

House details (front)

House details (right 3/4 view)

House details (right 3/4 view)

House details (left 3/4 view)

House details (left 3/4 view)

Leaf and tree details

Leaf and tree details

Detail shot showing leaves and lanterns

Detail shot showing leaves and lanterns

Front view without textures

Front view without textures

3/4 view without textures

3/4 view without textures

House 3/4 view (right) without textures

House 3/4 view (right) without textures

House 3/4 view (left) without textures

House 3/4 view (left) without textures

Tree and lanterns without textures

Tree and lanterns without textures

Front wireframe

Front wireframe

Back wireframe

Back wireframe

House 3/4 wireframe

House 3/4 wireframe

Texture maps for the main tree

Texture maps for the main tree

Texture maps for the front of the house (walls, vines, and windows)

Texture maps for the front of the house (walls, vines, and windows)

I modeled and textured this scene based on my own concept art of Lothlorien, the home of the elves in The Lord of the Rings. I created all of the models in Maya and added hand-painted textures in Substance 3D Painter to imitate the style of my original illustration. When finished, I brought my models and textures into Marmoset Toolbag to create my final renders.