Goggles (based on Legend of Zelda)

Front view

Front view

Front 3/4 view

Front 3/4 view

Back 3/4 view

Back 3/4 view

Back view

Back view

Top perspective view

Top perspective view

Detail on eyes and antenna

Detail on eyes and antenna

Detail on eye

Detail on eye

Front wireframe

Front wireframe

Front 3/4 wireframe

Front 3/4 wireframe

Modeling reference (drawn with Procreate)

Modeling reference (drawn with Procreate)

I based this model off of Purah's goggles from The Legend of Zelda: Tears of the Kingdom, reimagining them as a hero asset. I drew references to model from using Procreate and created the model in Maya, then imported the finished model to Substance 3D Painter to add textures. I then applied the textures in Maya and rendered these images using Arnold Renderer.