Final render of model with textures and background, front view
Concept art from Gris that I used as a reference for this model
Final render of model with textures and background, 3/4 view
Wireframe of untextured model, front view
Wireframe of untextured model, 3/4 view
Detail view of balloon with textures
Detail of balloon with textures, aerial view
Detail view of hot air balloon base
I modeled and textured this hot air balloon based on concept art from Gris, an indie platformer game. I modeled and rendered this project in Maya. To texture, I used Substance 3D Designer and Photoshop.